• Khairil Bariyyah Hassan
  • Rahayu Md Khalid
  • Hasnur Hidayah Kamaruddin
  • Yeow Seuk Fei
Keywords: Mathematics, game-based learning, Mathematics games, education tools


The aim of the study was to examine student’s performance in understanding related topics in Mathematics subject and determines the effectiveness of Mathematic games towards students’ attitude. Experimental research design with prequiz and postquiz was applied in this study. The participants, which included 50 foundation students which are from Foundation in Science, Foundation in Information Technology and Foundation in Management students. They were divided into several small groups and the games which are Number Race, Linear Equation Puzzle and Number Base Maze that are related to Real Number System, Linear Equation and Number Base respectively. There were also another three games which are Number Hunt, Math Dice and Fraction Race to enhance their basic algebra operations. Each group was given the quizes after finished lecture on related topics. These studies carried out two phases; a prequiz on a traditional teaching method and a postquiz on playing the games. For collecting data, the quiz marks of both phases were collected and together with the questionnaire Likert type attitudes towards mathematics game scale were used. As a result, the quiz achievement after play the games were positively increased. On the other hand, the students’ attitudes towards mathematics subject also received a positive feedback.


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How to Cite
Hassan, K., Md Khalid, R., Kamaruddin, H. H., & Seuk Fei, Y. (2020). ENHANCING FOUNDATION STUDENT INTEREST IN MATHEMATICS THROUGH THE USE OF MATHEMATICS GAMES. Selangor Science & Technology Review (SeSTeR), 4(1), 1-5. Retrieved from http://sester.journals.unisel.edu.my/ojs/index.php/sester/article/view/149
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