Augmented Reality Application for Children Pictorial Dictionary
Abstract
The main purpose of conducting this project is to develop an Augmented Reality application for Children Pictorial Dictionary for mobile devices. This application will allow the users, especially the children, to view a 3D model of an image in the pictorial dictionary by scanning the image. The users will also be able to interact with the model by rotating the model around, enabling the users to fully understand how the object looks like. The way on how to pronounce each of the names of the object scanned, along with the audio will also be provided in order to guide the children to pronounce the word correctly. ADDIE methodology will be applied in developing this application. The ADDIE methodology consists of five phases. That is, analyse, design, develop, implement, and evaluate. It is considered as a generic process traditionally used by training developers. This model is linear and sequential. In addition to that, questionnaires have been distributed among the students of UNISEL and also people outside mostly consisted of adults. The questionnaire is distributed via Google Form and the links are shared using WhatsApp. There are a total of 41 respondents that have answered the given questions and have successfully acquired data for developing the system. As A result, most of the respondents agreed that incorporating Augmented Reality in education will help tremendously in grabbing the children’s interest in learning new things. In addition to that, the majority of the respondents agreed that it is suitable to apply Augmented Reality to pictorial dictionaries since the elements of multimedia such as, graphic, animation, text, audio will be able to keep the children’s interest at peak level.
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